HOW WE INCUBATE

SOCIAL IMPACT ENTREPRENEURSHIP

As impact entrepreneurs, we do not separate who we are from what we build. Our work is grounded in a clear vision: equity, access, and real pathways forward.

That commitment shows up in the platforms and initiatives we create—designed to connect people to opportunity, resources, and each other in ways that are practical, scalable, and built to last.

From early work bringing STEAM programming to inner-city and rural youth, to initiatives spanning climate justice, human rights, Alzheimer’s awareness, and suicide prevention, our focus has always been the same: use technology and community-driven design to expand access and improve outcomes.

Today, that work continues through the development of platform-based solutions that move beyond awareness and into action—building systems that support real change in people’s lives.


WATO.LIFE

WATO brings together people navigating their next step—whether that’s finding work, changing direction, or rebuilding after disruption—alongside employers, mentors, and partners committed to creating real pathways forward.

STEP INTO MY SHOES

Imagine an immersive, Virtual/Augmented Reality experience that achieves the seemingly impossible – the ability to share experiences/perspectives by way of an innovative, teaching platform; establishing a baseline for engaging, progressive discussion and cross-cultural learning.


RIGHT MIND ATHLETICS

I am Luckie. I launched Right Mind Athletics with my 13 year old daughter, Jaiya Devi जय देवी, to design INSPIRED custom apparel for youth athletes. Jai is an Emerging Elite Athlete – 200M, 400M, Long Jump – so we understand how vital establishing and maintaining the right mindset is when training and competing.


FUELSTEAM

FUELSTEAM is a DCPS Excellence through Equity (EtE) funded initiative created to expose youth of color to multidisciplinary, STEAM enrichment. Our goal: to resolve the SKILLS and OPPORTUNITY gaps impacting underrepresented students, providing them with the technical competencies required to compete and thrive in a global marketplace.


SEE SOMETHING. SAY SOMETHING. 2016

The SEE Something. SAY Something. (SEESAY) Teen Suicide Prevention app combines real-time crisis intervention with community and social engagement. Supported by our official crisis services partner, CRISIS TEXT LINE and available as a FREE download via GOOGLE PLAY and the APP STORE, the SEESAY app connects teens in crisis to live, trained Crisis Counselors via text 24/7.


TAOS CREATIVE MARKET

Taos Creative Market. A curated digital marketplace connecting Northern New Mexico artists and makers to the world—amplifying creative expression, cultural storytelling, and sustainable pathways for local entrepreneurship.

TAOS STEAM

Taos STEAM Academy. A teen fueled, innovation incubator dedicated to providing real-world, best-in-class, STEAM skills enrichment and rigorous code development opportunities for Taos County youth.


SOMETIMES GRANDMA . . .

Kids impacted by Alzheimer’s Disease are often overwhelmed by the changes in their loved one, parents and family life. Sometimes Grandma is straight-talk for kids coping with the life challenges Alzheimer’s Disease presents. A resource for kids to increase learning, share their feelings and find support.